![]() ![]() ![]() However I still have no idea how to extract the audio from Freedom Finger as there are no Audio clips in the Data folder and the files for the audio seem to be some kind of WWise thing as Actor Mixer Hierarchy is mentioned in some of the Text files in the audio folder and the files in the folder are bnk and wem files. Bank files that had the audio stuff instead of anything involving Asset studio. They export in FBX format, so use Noesis to convert to dae if your preferred program can’t open it. Once Selected go to Model > Export Selected 3D Objects. ![]() File > Load File/Folder select the file/folder with the assets you wish to open. Though of the games I tried, the Quest game Sam and Max: This Time it's Virtual needed to be moved from the Quest to PC and to be extracted from the Obb file like most if not all Quest games but also have it's Unit圓d file unpacked and all the resulting files put in the data folder Before extracting all audio clips via assetstudio. River City Girls , MLF, and Traffic Jams needed a special quickbms script to extract some. Go to the Unity Game’s Folder GAMENAMEData. took me a while to realize most of the time the music files are labeled under type of Audio Clip. Here's a Unity game ripping tutorial for more info on how to rip from Unity games: I use it to rip from Unity games all the time. ![]()
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